Similar to Maya's Triple Switch

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  11 November 2012
Similar to Maya's Triple Switch

Hi everyone!

Is there any way to assign multiple textures to a single material slot in 3Ds Max? I am finding something similar to Maya's Triple Switch node, that is diffetent from Max's Multi/Sub-Object...

Thank you,
  12 December 2012
There's no perfect solution to this problem. But if you're using mentalray for your renderer, you can use the "Multi-submap". Or if you're using another renderer, look for Grant Adam's MultiIDMap2 at

- Neil
  12 December 2012
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