Pflow bounce and deflectors and stuff question

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  12 December 2007
Pflow bounce and deflectors and stuff question

Good day folks,

I have a little problem using Pflow to make debri. My setup is a hemisphere that is the emitter object and deflector as the collision object. As seen in the short video clip, when the debri hits the ground it to bounce. Is there any way of making it so that the debri bounces but then stops? Or should i really be using reactor for this particular setup?

The problem
 
  12 December 2007
Lower the bounce of the deflector or add a speed operator set to 0 or Stop operator after a collision test.
 
  12 December 2007
I would suggest letting the debris enter a new event on collision. If you upload the file I can have a look at it.
__________________
The real world needs to be imagined to keep us sane.

EON TRAILER CHALLENGE
 
  12 December 2007
Ah ok. I'll try it out and see if it works. Thanks for the tips guys.
 
  12 December 2007
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 11:33 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.