Props for a personal VFX project

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

 
Thread Tools Search this Thread Display Modes
  09 September 2017
Props for a personal VFX project

Hello everybody,
I'm following a 4 month course for VFX and we're working on our projects,
Mine included a car, a container and a wall
It's the first time for me modelling an entire car, it's supposed to be a citroen berlingo of 2005 converted to military purposes (UN vehicle)




This below it's just a shader test to see how the reflections behaves, it's all geometry and material that's why behaves cartoonish


Render is Arnold 5,
Modelled with Maya and nurbs.

The lights still need a LOT of love

Last edited by McDrake : 1 Week Ago at 04:56 PM.
 
  4 Weeks Ago
One of the other props I'm modelling, it's not very detailed because it will not be an hero object, the distance from camera will be more or less twice or trice this beauty shoot

 
  1 Week Ago

Container, this one will be seen from twice the distance it's actually from
 
reply share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 01:53 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.