ALIENWARE Challenge Entry: Nguyen Ngoc Nam

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  01 January 2004
ALIENWARE Challenge Entry: Nguyen Ngoc Nam

Nguyen Ngoc Nam has entered the ALIENWARE Challenge.
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  01 January 2004
Concept Sketch: distance field



I know that it's a little late, but I'll do this any way. This is a very general sketch without any detailed map waiting for comments. I will submit new image soon.
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  01 January 2004
Concept Sketch: distance field



Just submit a larger sketch.
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  01 January 2004
Modeling: scene model design



Well, I finshed the shape of the scene, but there's still lotts of work ahead.
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  01 January 2004
Modeling: Tree thing



This is a tree-like thing that would fill up some space in the scene.
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  01 January 2004
Looks interesting. Good luck to you, friend.

/fred
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  01 January 2004
Texturing: material adding



You're standing on a strange red planet (not Mar). There are some strange huge flow of something in the sky, some of them seem to be coliding since at the colide point there is a big glow. You can see a moon with strange shading high above. I still got a lot of work with the ground objects. I'm trying several formations of the tree-thing I created before. Let me know your comments about the sky.
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  01 January 2004
hey ngocnam.
i think at the moment the things in the sky need work with the textures. They seem too rocky in the center. I would change the texture to either...

a - very energetic material... holding a lot of power and energy. Flowing through... out of control. So it might be brighter in the centre with an electrical feel.

b - some sort of organic... something... (sorry... beer makes me lose many words from my already limited vocabulary) which occasionally joins to the ground

I also think the existing ground bump needs to be mixed with another bump... to give it a bit of variation.

nice quick start... good luck with the remaining time.
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  01 January 2004
Texturing: Tree texture



This is several state of the tree-thing I created before. They 'll make the main part of the ground.
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  01 January 2004
Wink Thanks for comments

Thanks freka01 and Cullen for your comments, and Cullen idea is considerable as I'm testing some difference map for those flow things.
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  01 January 2006
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