Is Setup Machine easy to use and worth the investment?

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  02 February 2013
Is Setup Machine easy to use and worth the investment?

I'm new to rigging characters, and I'm considering getting setup machine to make the process easier. Has anyone had a good experience using Setup Machine? Does it make rigging characters much easier?
  02 February 2013
Depends if you are trying to learn how to rig. This kinda does most of it for you, and lets you jump faster into animation.
  02 February 2013
-requires extra nodes in the pipe.
-fast set up.
-I invested in the indigogo/kickstart and bought their new ART tools. Looking forward.
-I have had no real problems. I am happy with this rig tool. Must have rigged 20 characters with it??
  02 February 2013
Awesome thanks for the info. I think I'm going to go ahead and buy it. I have a tight deadline, an I'd like to start animating ASAP.

Rasamaya, what are the new art tools you mentioned that you supported on kickstarter?? I tried looking it up online but I couldn't find anything.
  02 February 2013
God Bless you

  02 February 2013
This link is great too. Explains a little more in my opinion.
  03 March 2013
If anybody is using SetupMachine and Red9 StudioPack I'd love to here from you as I want to include a preset for it in the filters and mirror setups

Founder & CEO : Red9Consultancy
Red9 StudioPack : Red9 StudioPack GitHub
Author: Autodesk Masterclass 2011 - 'Live Animation Binding'
  03 March 2013
Can anyone tell me if the rig from TSM 2 can be exported for use in game engines (and any resulting animation done with the rig)?

I am thinking predominantly about CryEngine 3 but any experience with UDK or Unity would most likely count.

  03 March 2013
Export filmbox (fbx) and see if it works. It works in Unity.
  03 March 2013
A few years ago while testing, no you could not. Although there is a way to remove the arn node from a completed rig. I saw it in a rigged model sold on turbos quid.
  03 March 2013
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