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Old 01-15-2014, 08:12 AM   #16
mindgoo
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Jon Tuttle
Knightfall 3D
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Hi,

I've started working on some textures (got a little tired of modelling so decided to do something different...) I've also modified all the posts above to have lower res previews rather than kill the loading times...

Here's a version of the texturing so far - these are just diffuse at the moment, no bump etc. I'll add those later on.

Click here for hi-res


More soon!

Jon.
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Old 03-01-2014, 11:43 PM   #17
mindgoo
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Jon Tuttle
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It's been a while. I went back to the drawing board with the texturing and re-unwrapped some parts.

Here's the latest result:

Click here for the Hi Res



Let me know your thoughts!

Jon.
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Old 03-02-2014, 12:22 AM   #18
AJ1
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Hey man,

I really like the interior details. Do you plan on making some cut away style renders?

Your bevels looks nice and sharp, but they may be a little too small. I looked at a few pictures of plastic models on google, and it looks like the edge bevels really help give this thing some of its character. Are you tyring to increase the sense of scale and realism on yours?

http://static2.wikia.nocookie.net/_...lPredator05.png

http://www.gamesparadise.com.au/med...predator3_1.jpg
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Old 03-02-2014, 07:06 AM   #19
WyattHarris
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Model is looking sharp but that sky blue, is that the final color or just a test?
Texturing is much better this go around.
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