Massfx help

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Old 01 January 2013   #1
Massfx help

Im trying to animate a spinning top. At one point in the animation, the spinning top collapses and begins to roll a bit. I've tried to accomplish this roll with massfx, but I cant seem to get the results I want, although Im sure its capable of it.

Here is a video of what I got:
http://www.youtube.com/watch?v=yeEJ...eature=youtu.be

The top seems to stop spinning fairly quickly after massfx takes control (the initial spin is keyframed) and just plops on the floor. How can I get it to roll a bit and slowly expend that energy? Any help will be appreciated.
 
Old 01 January 2013   #2
Firstly, you might want to try a different method of spinning. I'm thinking linking some verts to a spinning dummy then breaking the link.
It also seems to be rather heavy, you should reduce the mass.
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Old 01 January 2013   #3
Originally Posted by DanHibiki: Firstly, you might want to try a different method of spinning. I'm thinking linking some verts to a spinning dummy then breaking the link.
It also seems to be rather heavy, you should reduce the mass.



Could you please explain the linking bit some more? Im not too sure what you mean.
 
Old 01 January 2013   #4
shit my mistake there.

you want the initial spin controls. Z at 10 or something and slight offset of Y or X at 0.1 so it eventually falls and speed to 800.

you want to make sure of is to make the pin slightly oblong otherwise it'll topple right away.
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Old 01 January 2013   #5
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