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Old 08-31-2004, 09:08 AM   #1
AndriusCLS
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Dave Gibson
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Brother Model, Dave Gibson (3D)



Title: Brother Model
Name: Dave Gibson
Country: Canada
Software: Maya 6.0 / Photoshop Cs

This is my second attempt at a low poly head. I am in need of any feedback you can provide on the texture or model itself. I have kept the head poly count under 1000 for game use and for addition into my reel. The texture was painted by hand in Photoshop CS with a Wacom Intous Tablet. The Hair looks amazing from the side however I have yet to render that view out and edit for portfolio use.
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Old 08-31-2004, 06:35 PM   #2
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very impressive....did you smooth it at all..look low poly & unsmoothed i can definatly see this guy as a playable character in a game
 
Old 08-31-2004, 07:50 PM   #3
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Dave Gibson
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I averaged the normals and the model itself is 1000 polys. Thanks
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Old 09-03-2004, 08:19 PM   #4
AndriusCLS
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Dave Gibson
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anymore critique / comments? I know this model is far from perfect but I need outsider info on how to make it look better

Thanks
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Old 09-03-2004, 09:50 PM   #5
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George Pourikas
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Thumbs up Ηι

Very nice modeling (plz. show the wireframe) nice texture
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Old 09-04-2004, 06:51 AM   #6
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There we go...wireframe for more critique
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Old 09-04-2004, 07:24 PM   #7
Soon2bAnimator
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excellent....do have a full body done for him or is this the head the only thing you plan on doing as far as this model goes
 
Old 09-04-2004, 08:59 PM   #8
AndriusCLS
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Dave Gibson
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well I probably will model a body for him soon but I was doing the head as pratice
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Old 01-19-2006, 03:00 AM   #9
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