Remove Bones from FBX Animation Help

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 10 October 2013   #1
Remove Bones from FBX Animation Help

Hi guys,
I am a programmer, not an animator, nor am I trying to be great at animation but I find myself in a situation and was hoping for a little help.

I have 2 fbx animations, one works perfectly with my character model while the other has extra bones that cause distortions when used with my model. Can I delete the unnecessary bones? What program would you recommend for this (I have autodesk's student versions of everything)?

Thanks for any help and all the best.
 
Old 10 October 2013   #2
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 12:19 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.