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Old 10-30-2013, 05:47 PM   #1
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Question Cloth modificator, realism, covering body

My issue is the following:

I need to cover a body with a sheet.
The problem is that the sheet is covering body too tightly.
(the image is attached)
What parameters should I change in cloth modificator,
so it will look real

Thank you in advance,

Last edited by shivaprem : 10-31-2013 at 10:58 PM.
Old 10-31-2013, 04:55 PM   #2
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No image attached.
Old 10-31-2013, 10:59 PM   #3
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Yes, thank you.

I have attached it.
Old 10-31-2013, 11:00 PM   #4
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I have attached it
Old 10-31-2013, 11:01 PM   #5
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Originally Posted by Frankyboy
No image attached.

I attached it now
Old 11-02-2013, 03:38 PM   #6
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Felix Lahme
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Just raise the garment's/cloth object's simulation thickness and/or the body's/collider's collision distance/thickness. Not sure right now what exactly these params are called, but I'm sure you get what I mean. That should help, I guess. You could also raise the bend and/or stretch resistance params to simulate a more rigid/less deformable cloth object. I'd start with the default or cotton preset. From there its really just tweaking the params and re-simulating again and again until you get the kind of behavior you want.

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Old 11-02-2013, 03:38 PM   #7
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