Zbrush to Maya UV problems

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  05 May 2018
Zbrush to Maya UV problems


For my class i am supposed to texture my Zbrush model in substance painter, but before i can do that i must UV my zbrush model firstHowever, i am having problems, for one, certain objects are not showing in the UV editor at all, such as the body of my model.

Also, some of my objects seem to have a UV already, but i would like to reset them so i can do the UV's over and do them properly, and was wondering if i can somehow reset this?

Can anyone help me?

Last edited by slisky215 : 05 May 2018 at 09:13 PM.
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