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Old 10-23-2012, 11:42 PM   #1
sonn
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move uv in the viewport interactively?

Hey. Is there a way to modify or move around the UVs of a mesh in 3ds max viewport or anywhere outside the uv layout view? I remember there was a plugin that let me do this a while ago, but I can't remember what it was or if it even exists anymore. Thank!

Last edited by sonn : 10-24-2012 at 12:03 AM.
 
Old 10-24-2012, 11:49 AM   #2
robinb
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Like Damjan suggested in your other thread?

http://forums.cgsociety.org/showthr...p?f=6&t=1076567

Or do you mean tweaking the uvs on the model. Polyboost used to do that so it should be the Graphite tools somewhere. Can't find it myself though.

Edit- ah, vertex mode> Edit. Second button down on the far left of the tab.
 
Old 10-24-2012, 11:37 PM   #3
sonn
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*facepalm* there's a "tweak in view" mode right next to the "open uv editor" thx
 
Old 10-24-2012, 11:37 PM   #4
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