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Old 10-23-2012, 11:42 PM   #1
Join Date: Sep 2004
Posts: 340
move uv in the viewport interactively?

Hey. Is there a way to modify or move around the UVs of a mesh in 3ds max viewport or anywhere outside the uv layout view? I remember there was a plugin that let me do this a while ago, but I can't remember what it was or if it even exists anymore. Thank!

Last edited by sonn : 10-24-2012 at 12:03 AM.
Old 10-24-2012, 11:49 AM   #2
Join Date: Jul 2003
Posts: 2,934
Like Damjan suggested in your other thread?

Or do you mean tweaking the uvs on the model. Polyboost used to do that so it should be the Graphite tools somewhere. Can't find it myself though.

Edit- ah, vertex mode> Edit. Second button down on the far left of the tab.
Old 10-24-2012, 11:37 PM   #3
Join Date: Sep 2004
Posts: 340
*facepalm* there's a "tweak in view" mode right next to the "open uv editor" thx
Old 10-24-2012, 11:37 PM   #4
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