|11-21-2013, 05:00 PM||#1|
Join Date: Nov 2013
softbody incompatible with colliders movements by keyframes
I'm be very grateful to this forum for the help that has given me, unfotunately I need help again... I have another problem this time with sofbody. I have colored balls at the floor with collider tag, and also I have blue balls 'in the air' with soft body tag.
I wanted the blue balls down and bounce over the other colored balls and while it happens: colored balls raise up with keyframes movements.
Althought I increase the "steps per frame" (in project settings--dynamics--expert) when the soft body blue balls have contact with the colliders colored balls, which have:
2-and keyframes for move it
3-in collider tag: at "forces" tab i active "follow position" and "follow rrotation" with a 5 parameter
The soft body's polygons make this (photo), when the colliders colored balls start moving by their first keyframe (while blue balls soft body are bouncing against the colliders colored balls):
The soft body only works correctly if the colored balls colliders haven't got any keyframe and any movement.
Please, I will apreciate much the help anyone can gives me
|11-22-2013, 02:30 AM||#3|
Lord of the posts
Join Date: Sep 2003
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