BadBoy Clock

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  09 September 2012
BadBoy Clock

Hi everybody,
I've started this project in order to try to achieve the best result possible on a WebGL based framework. I've been very impressed from Chrome Experiments and from all those new website offering 3D realtime visualization, so I decided to stress the system with a real project.

I choose to remake an old work I've made in 2010: the Eberhard Chrono 4 (Badboy or Geant, they've changed its name) because of its complexity and, above all, because I had to be very careful of each detail.
Of course, I've started it from scratch (the original project is a mix of Rhino and 3D Max, too heavy in my opinion to clean and retopologize) so this is are the images:

And here the realtime link:

Chrono WIP#04 (click to view in 3D)

This is my first WIP here. I hope it will result interesting for some people.
The aim is to produce a "how to" about this kind of visualization and technique.

  09 September 2012
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