|12 December 2017|
A Master degree to get a TD position in animation/ games?
So I am now in my final year of Computer Science undergrad studies. I have been self-learning various 3D packages for a while, but I doubt if I can enter the industry with my current level of skill. Therefore, I'm thinking about getting a master degree to enter the CG industry.
I am interested in both art and tech, so I would like to choose a program with both art and tech component, and go for the technical artist/ technical direction path later in my career. But it seems like most programs cover only either art or tech.
The only program I found that satisfy my needs is Clemson University's Digital Production Art programme, but I don't know if it is a good programme in a professional's eyes.
So my questions are:
- Any master program suggestion with both art and tech training? (Esp programs in Asia as I am located there now )
- Any insight on Clemson University Digital Production Art Programme?
- And, do I really need a master to enter the industry? Is self-learning the materials and generating a kick-ass portfolio more beneficial?
Any help is sincerely appreciated!
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