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Old 09-10-2013, 12:57 PM   #61
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Bernie B.
Paris, France
Join Date: Sep 2003
Posts: 1,583
I've been (and still am) a longtime MR user but I'll agree with the rest of the people saying Vray is damn brilliant. It's better out of the box (but you can't get as creative with complex ray tracing ops), it's still slow for some things (volumetrics, nurbs) but there are some wicked nice tools, I love the vray blend material, it's logical and easy to use, as it the pass system. I even like vray's IPR (vray RT) it's blazing fast and great for lookdev.

The place I work at is now moving towards maxwell and vray, MR is anything but dead (or only used for old projects). We do sometimes used maya software for the odd job =)

I think for MR it's a case of too little too late. I'm still pretty renderer-agnostic, so who knows, the next version could blow my mind!
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Old 09-10-2013, 03:47 PM   #62
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Lee Wilson
Senior 3D Artist / Team Leader
Bristol, United Kingdom
Join Date: Oct 2002
Posts: 439
Ditto berniebernie.
Old 09-10-2013, 04:27 PM   #63
Maya Sloth
eggly bagelface
Sydney, AU
Join Date: Apr 2010
Posts: 562
I've used mental ray, 3delight, vray, pixar renderman studio all very thoroughy. I started using Arnold. I prefer it because it's retard-friendly.
Old 09-10-2013, 04:49 PM   #64
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Michael Miller
Southern California, USA
Join Date: Oct 2008
Posts: 54
I made the switch to both V-Ray and Arnold this year from MR and I could not be any happier with the decision.
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Old 09-10-2013, 05:16 PM   #65
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Join Date: Aug 2002
Posts: 949
Originally Posted by berniebernie
...but you can't get as creative with complex ray tracing ops...

Example of perhaps?

Because whenever I try it it's either dead slow, or crashing all the time.
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Old 09-11-2013, 12:29 AM   #66
arvin segunto
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Thumbs up Guys!

Guys thanks for all the help now i might try to use Mental core and Vray Cheers!
Old 09-11-2013, 12:29 AM   #67
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