01 January 2013 | |
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KillaRoo
portfolio
Chris Kautz
Freelancer/Character artist.
Netherlands
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That's the spirit!!!
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The terminal velocity of individual particles is directly related to pink rabbits on a bank holiday. Characters, Games, Toys |
02 February 2013 | |
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Veteran
portfolio
Robert Borashan
Character Artist
Los Angeles,
USA
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Thanks for coming back and for the words of encouragement Kanga
![]() I've done some more studies and smaller characters that I'll post later, but I want to try my hand at painting this character since I spent so much time on the sculpting already. Here is the final high poly version of Draven from League of Legends. I think I am more or less happy with how it all looks so far, though the hard surface parts look weak to me. Any crits or comments? They would help a lot ![]() ![]() ![]() ![]() ![]() |
02 February 2013 | |
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Blender Head
portfolio
Andrei Belean
USA
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I can only find one big issue with your model; and that is the hands, which seem swollen/out of proportion.
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03 March 2013 | |
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Veteran
portfolio
Robert Borashan
Character Artist
Los Angeles,
USA
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You're totally right Shadowlich, thanks for pointing that out. I'll have to go back and define the hands a little more to make them not seem so puffy.
In the meantime, before I jump into trying to retopo/low poly the millions of subtools on Draven, I've been doing a bunch of quick speedsculpts to practice character work. Here is Drago, loosely based on a character from the old toy line called Bakugan. ![]() |
03 March 2013 | |
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Frequenter
portfolio
Zeno Pelgrims
Student
National centre of Computer animation
Bournemouth,
United Kingdom
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Loving the yellow renders!
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follow me on twitter: @zenopelgrims |
03 March 2013 | |
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Veteran
portfolio
Robert Borashan
Character Artist
Los Angeles,
USA
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Thanks, Zeno!
Here is a color render of the same character. As always, any comments or critiques are appreciated ![]() ![]() |
03 March 2013 | |
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Expert
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