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Old 03-29-2013, 12:39 AM   #1
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Freehand drawing in different planes

I would like to transform my 2D drawings in 3D drawings, so when seen from the front side, it appears as a 2D drawing you can see as drawn on paper, but when rotating or "getting into" the drawing, one can see the different "planes" of the drawing.
I mean... when you draw, say a face, with a pencil or pen with a single trace without lifting the pen from the paper, the ink is applied on the paper layer by layer (the depth of each layer is almost none... just the ink thickness, which is less than a millimeter, of course... drawing this way, the ink is applied, one trace over the previous, from the first one that touch the paper to the end one. I would like to separate those traces, as when one pulls a spring... If one sees the spring from the front, it appears as a circle, but if one rotates it, one can see the several spirals that in different planes, make the spring...
Is there a way to draw in Maya, so the program records each pixel in a different plane that the previous one, so when rotate the drawing, the whole drawing is not anymore in one plane, but in several? Maybe some kind of live recording that move the canvas as one draws?
Thanks for your time and help,
Old 03-29-2013, 12:39 AM   #2
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