Top-Bottom material - problem?

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  02 February 2013
Out of the box - no.
  02 February 2013
It is but it will only project onto the top or the bottom. Not vertical.
  02 February 2013
OK, then help. How, for example, on the box to get something like a top-boot material depends on the height of the objects?
For example, 10% of the height is blue, then yellow next 15% of the height etc?
  02 February 2013
Add a Planar UVW mapping, align it vertically.

Apply a gradient ramp to the diffuse slot, set the interpolation to solid, add and adjust the flags for the colors.
  03 March 2013
yap, scrimski tnx. It is simple but the best solution.
  03 March 2013
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