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Old 12-09-2012, 07:13 AM   #1
boumay
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Steve Iskenderian
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CAT Bone hierarchy problem

Hello,
I have aa problem that I didn't see before (I'm not an expert in animation btw).
When I rotate the ribcage or pelvis, other parts of the body aren't following as it did before (perharps I hit the match ik and fk I guess...)
See pics.
Do I have to recreate a new rig? I've already done the skinning :(

Thank you for helping.
 
Old 12-10-2012, 02:03 PM   #2
Graeck
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Gregor Weiß
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I guess you accidentally entered Setup Mode where Rotation Inheritance for hubs and limbs are off by default. Change this in Hierarchy Panel Link Info or better: switch to Animation Mode for testing your rig.
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Old 12-10-2012, 02:42 PM   #3
boumay
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Steve Iskenderian
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Thank you for your help
 
Old 12-10-2012, 02:42 PM   #4
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