CAT Bone hierarchy problem

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  12 December 2012
CAT Bone hierarchy problem

I have aa problem that I didn't see before (I'm not an expert in animation btw).
When I rotate the ribcage or pelvis, other parts of the body aren't following as it did before (perharps I hit the match ik and fk I guess...)
See pics.
Do I have to recreate a new rig? I've already done the skinning :(

Thank you for helping.
  12 December 2012
I guess you accidentally entered Setup Mode where Rotation Inheritance for hubs and limbs are off by default. Change this in Hierarchy Panel Link Info or better: switch to Animation Mode for testing your rig.
My Demoreel 2011:
  12 December 2012
Thank you for your help
  12 December 2012
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