Portfolio 3D artist feedback and advice

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

 
Thread Tools Display Modes
  03 March 2018
Portfolio 3D artist feedback and advice

Hi all ! 

My name is Sebastian, I am 31 and I am a german 3D Art student and I would like to become a 3D artist. I am currently looking for first position as a 3D Artist (ideally Environment Art) and I need feedback for my
portfolio. So, it would be great if you could help


I am attaching the link to my website below.

www.artstation.com/sebastianbaer

Thank you in advance!

Best,

Sebastian

Last edited by SebastianBaer : 04 April 2018 at 06:08 PM.
 
  04 April 2018
You are right of course, sorry for that.
I fixed the Hyperlink. Any feedback is still welcome btw.

Best,

Sebastian
 
  07 July 2018
Hi Sebastian,
Some wonderful scenes and assets!
I think the scenes you've created really show off your ability.
Maybe making more scenes demonstrating different lighting and experimenting with colour palettes would help.
I think you have a wonderful style though!

What do you use to model and render?
 
  2 Weeks Ago
Thanks man.
As I go for Game Art I usually use Unreal and/or Marmoset.
For modelling I stick to Maya and Zbrush, Texturing is mostly done in Substance Painter/Designer.
Hope that helps.

Best,

Sebastian
 
reply share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 12:21 PM.


Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.