Next Maya out soon - any previews out there?

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  02 February 2013
Next Maya out soon - any previews out there?

Hello guys,

I would expect the next maya to be out soon so was wondering if there are any technological previews as they sometimes post. Have you come across any of them?
Also, if not what would you like to see in the next version?
 
  02 February 2013
With Marc Petit gone and the SI team reshuffled + a decent amount of devs fired, Maya 2014 may come later than expected.

It probably will be a rebranded 2013.5 version anyway with a couple of little feautures added. Rumour is they're trying to port ICE from SI to Maya. But it sounds too ambitious to me to make it into the next release. We'll see.

To add my whishlist:
- Consolidation of editors, especially animation editors.
- Stretchmesh like deformer
- GPU driven & Node based particle/fluids/ncloth and nRigid
- Decent retopo tools like topogun
- Real world units based workspace and workflows to standardize
- Naiad integration
- mudbox integration
- Arnold/Vray integration etc. etc...
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Last edited by mustique : 02 February 2013 at 10:21 AM.
 
  02 February 2013
Isn't ICE something similar like DMM or is that Lagoa? I thought that ICE was just another thing for dynamics etc. that was nice in softimage. (never used SI so have no clue )) )
Hmm, I missed the news about the shake up. Interesting.
Well I hope they will tweak the UI for retina displays, Yes I would love graph editor redesigned a bit and would be nice to have FULL multithread support for everything. Including things like play for animation (its is CPU mainly, right?)
 
  02 February 2013
Mustique: 2013.5 is already out. ICE port from SI to Maya is just that a rumor, nothing else. One thing I would like to see it the fusion of display and render layers into one plus having the ability to create folders within the layers like Photoshop. The current setup stinks.
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  02 February 2013
ICE is a node base dynamic system which gives you a lot of access to low level data. It's very close to how one would work in Houdini so it's really great. If there's anything close in Maya it would be SOAP.
 
  02 February 2013
Lots of maya devs got fired?? I didn't hear that one. The last I heard the ICE team had moved to Maya, but I've nothing about any maya devs getting axed. Any sources on that?

Also, what the hell happened to XGen? Autodesk licensed it from Disney, like, 2 years ago and not so much as a mention of it since. When the heck is going to show up in Maya?? That would simply be huge for Maya's fur/hair pipeline. Considering the fur grooming tools haven't seen a significant update since version 2 (and it sucks balls), it would be welcome to see that finally show up.
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Outpost 12 Studios
 
  02 February 2013
The only way to know what is coming in Maya 2014 is to be on the beta.
I think it is a cool release, but obviously I am very biased
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-Kees
 
  02 February 2013
Originally Posted by fahr: Lots of maya devs got fired?? I didn't hear that one. The last I heard the ICE team had moved to Maya, but I've nothing about any maya devs getting axed. Any sources on that?

Also, what the hell happened to XGen? Autodesk licensed it from Disney, like, 2 years ago and not so much as a mention of it since. When the heck is going to show up in Maya?? That would simply be huge for Maya's fur/hair pipeline. Considering the fur grooming tools haven't seen a significant update since version 2 (and it sucks balls), it would be welcome to see that finally show up.
last I heard there are patent disputes pending. If I'm not mistaken, Joe Alter is the owner of the patent which states the system for determining hair orientation with matrices. or something like that...
 
  02 February 2013
Faster interface please.
 
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