apply bump to mesh geometry

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Old 02 February 2013   #1
apply bump to mesh geometry

Hi,
I was wondering if it was possible to make the bump not only in rendering, but making the mesh react to a map in shades of grey so it moves the vertex thank to a map.

Thank you for your help!

Daniel
 
Old 02 February 2013   #2
there are some plugins that do this:

http://www.creativecrash.com/maya/d...ion/c/displaced

you can get a similar effect by applying the texture to the displacement of the shader and then picking Modify/Convert/Displacement to Polygons
 
Old 02 February 2013   #3
thank you for your help,
DisplaceD tool works good, still i cannot get a sharp mesh. I try to polysmooth my plane before applying the DisplaceD but its a bit dirty... And i cannot get one side of my polycube just plane..
I didn't get the displacement to polygon thing. Can you help me with that?
I try to model a stamp that would be plane on the surface (then would go to the 3d printer).
thank you.
 
Old 02 February 2013   #4
I am not running any versions of Maya old enough to use DisplaceD - sorry. there is a newer plugin to replace DisplaceD - it's called iDisplace:

http://www.braverabbit.de/playground/?p=837

I just tested it and it's really great.
 
Old 02 February 2013   #5
Originally Posted by dansayag: I didn't get the displacement to polygon thing.

go as Modify -> Convert -> Displacement to Polygon
 
Old 02 February 2013   #6
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