Problem with reflections

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  04 April 2018
Problem with reflections

So I was rendering with arnold and while from some angles the reflections appear. As you can see the the first pic, aviewing the table from the front, when I tilt the camera near the height of the table the reflections start to disappear, however when I do it from the back as in the second one, even at a very close angle it doesn't happen... Any clue why does this happen?


 
  04 April 2018
Could this be an issue with smoothing groups where the top polygon uses smoothing groups and it 'misses' the reflection rays that way? What if you disable smoothing for the top face?
 
  04 April 2018
Originally Posted by pokoy: Could this be an issue with smoothing groups where the top polygon uses smoothing groups and it 'misses' the reflection rays that way? What if you disable smoothing for the top face?

I tried adjusting the SM but it's still the same as you can see in the box I created. However when removing the normal map is behaves correctly. In this case is fine since it doesn't have much difference, but I'd like to know how what's going on.


 
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