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Old 04-01-2013, 02:02 PM   #1
Androgs
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Andrew Suryadi
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Old City Alley environment

Hi all, previously i posted a thread with the same title, but i guess it was deleted already because i had put the thread inactive around more than a month.

this is the reference that i used for my work:
[IMG][/IMG]

i want to continue my old alley environment progress here, been thinking to finish this up within this month. so here's the progress that i made so far. I want to make this scene an after rain scene in the afternoon around 5-6 pm.

[IMG][/IMG]

from the previous feedback, i lowered down the purple tone for the shadow.

what do you think?

if there's any feedback, c&c, i would be so glad to hear it
 
Old 04-03-2013, 07:33 PM   #2
Androgs
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i decided to put final work for the right building

 
Old 04-04-2013, 05:54 PM   #3
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Hey man,

The modeling and texturing look great! I'm not sure about the purple though. It there a reason you made the shadows purple?

Its 12 months before a threat gets automatically locked, so I'm not sure what would be wrong with your old one.

-AJ
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Old 04-06-2013, 06:55 AM   #4
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Hey AJ1, Thanks for dropping by your comment

the reason for purple shadow is i want to visualize the blending between blue shadow and yellow sun...hmm don't know if i took it too far maybe?

i can't found my own thread, because the last page of this wip thread is on march 2013..i think mine was on february 2013..but oh well i just created a new one to post my updates
 
Old 04-07-2013, 07:24 PM   #5
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Why did you start a new thread? I have no idea why you think threads are deleted after a month, because we never delete old threads, ever. Threads that are inactive for a year get closed, but not deleted.

Your thread is right here:

http://forums.cgsociety.org/showthr...?f=43&t=1087133

If you can't find a post or thread of yours, simply click on your profile; there are links to all your threads and posts right there.

http://forums.cgsociety.org/member.php?userid=71261

I'm closing this thread; please post your updates in your original one.
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