|08-15-2013, 06:01 PM||#1|
Join Date: Aug 2013
Weapon plotting problem in motionbuilder 2012
Hello everyone, now I face a problem with motionbuilder 2012.
Now I have a rigged human model and a weapon with bone.
And I characterize the model and let it move with my motion data from mocap.
My mocap still capture the motion of the weapon(sword), and I let my weapon model follow the bone made by mocap.
the problem is how to plot the animation of my weapon? I imported the motion data to 3Dx max and the weapon did not move but my human model moved well. I had tried to add character extension to let the weapon be a part of my character model, and click plot extensions when plotting to skeleton. But it still no affect with my weapon when importing to 3Ds MAX. The main problem is how to plot the motion into my weapon's bone?
Could anyone please tell me how to solve this or some tips or keywords...
|08-15-2013, 06:01 PM||#2|
Lord of the posts
Join Date: Sep 2003
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