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Old 11-01-2012, 01:40 PM   #1
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TP Inherit color or texture?

Does anyone know how to let Thinking Particles Inherit the color or texture of the emitter surface? thancks.
 
Old 11-02-2012, 03:30 PM   #2
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this is not possible with TP.
only MoGraph (Shader Effector).

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Old 11-02-2012, 03:31 PM   #3
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As far as i know this is sadly not possible out of the box. I know that the plugin stormtracer can sample the surface color. Dpit Effex has also an option to do this.

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Old 11-02-2012, 04:00 PM   #4
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oh yes, you´re right, Stromtracer can do this.
but as i remeber with a very tweaky workaround...not so easy to remember...
maybe google for it.

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Old 11-02-2012, 05:01 PM   #5
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The only module inside C4D which can sample a texture or surface is Hair,
can you upload a simplified version of what you are trying to achieve?
Maybe there's a workaround possible :-)
 
Old 11-06-2012, 07:44 AM   #6
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Thanks guys!
I just wanna let a surface emitting particles with it's color.
MoGraph can only generates particles once, it's not suitable for my situation.
I did know hair can inherit the surface color, but how to let hair emit from surface?

Another question, is Storm Tracer still alive?
I can hardly find the information even from it's website.
 
Old 11-06-2012, 08:27 AM   #7
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X-Particles can do this - the particle can pick up the colour from any channel (with one or two exceptions) and will do so with bitmaps or with most shaders.
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Old 11-08-2012, 08:47 PM   #8
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If you use MoGraph in conjunction with TP, this can work, though.
But that depends as how your scene is set up.
 
Old 11-10-2012, 12:10 AM   #9
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I tried x-particles, but still did not find the way to inherit the color, any tips?
 
Old 11-10-2012, 01:56 AM   #10
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Oh, my bad!
The latest release of x-particles can do this. Thanx you all again!
 
Old 12-08-2012, 04:22 PM   #11
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Old 12-08-2012, 04:22 PM   #12
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