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Old 06-28-2006, 07:52 PM   #16
Blaine D.
Self Employed
Wilderness, USA
Join Date: May 2005
Posts: 68
I'm currently using Silo to do base models to then take into ZBrush for detail. It's a perfect combo. If you want to do detailed organic modeling in the 1+ million poly range and illustration ZBrush is what you want. ZBrush does amazing things and the next version will be a huge leap. Silo is without question the easiest to learn modeling app I've seen. You can pick up the basics in a weekend as opposed to months with other apps. For illustration the two together can't be beat IMO. I've noticed that people with all the high dollar apps are turning to Silo for basic modeling. You should get the demo's and try them both out. I should also mention that with ZBrush you can go directly into PhotoShop to work on textures which gives you the added advantage of using all the features of PS and the community is the most helpfull I've ever seen. Have a look at their forums. You can access through Pixologic.

Hexagon - Well, great intentions. Depends on whether the bugs get fixed. I can't keep it stable long enough to form an opinion. It has great features though.
Blaine in Alaska - Home to psychotic's from everywhere.
"Do what you will to me, but leave my dog alone"
Old 06-29-2006, 01:22 PM   #17
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Kevin Fish
Ennis, Ireland
Join Date: Jun 2006
Posts: 21
I've been trying out Silo for a few days now, and all I can say is wow. The workflow is so smooth, so simple its juts a treat to use. If you've every used Wings3D the transition can be made in 2 hours of modelling. I now model organics faster in Silo even after a few days than I have in 3 months using Wings. Its amazing.
Old 06-29-2006, 01:22 PM   #18
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