Senior Lighting TD - Malaysia

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  08 August 2013
Senior Lighting TD - Malaysia

At least 3 years experience with a high-level film lighting and rendering pipeline (preferably Maya based)
Have a full understanding of the shader structure, Mental Ray,
Have a good knowledge of the physics of lights and materials
Thorough knowledge of Mental Ray based rendering software
Good Generalist background
Fully understands an “iteration intensive” shot pipeline
Desire to learn from others and to take on increasingly challenging shots
Traditional skills as a strong artistic eye for cinematography, composition, photography and high-resolution detail, as well as a good understanding of the principles of digital film compositing such as multi-pass rendering for composite-based control
Some scripting ability in MEL and python is an advantage -
Experience working with a managing render farm a must.

Please send your resume to
  08 August 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 02:16 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.