Stretchy eyes?

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Old 07 July 2012   #1
Stretchy eyes?

I'm having trouble with creating squash and stretch eyes and am looking for suggestions

I know of the lattice method, but the problem with that is when I have the character blink the wrap deformer on the lattice is still going, so the eyes deform a little as the eyelids blink which is an extra feature that I'm not all too fond for.

I've also tried creating joints specifically for the squash and stretch of the eyes to bind a lattice too, but the problem with this is that when the eyes rotate, the eye's become an oval shape and stick out of the head.

the eyes and the head are two separate meshes.
 
Old 07 July 2012   #2
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