atmospheric perspective in cycles?

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  07 July 2012
atmospheric perspective in cycles?

Is this possible?
I have made some experiments with environments textures and even sky textures and looked at some tutorials, I can't figure out atmospheric perspective though. Is it perhaps not possible at this time?

Thanks in advance
 
  07 July 2012
Shameless bump, if anyone of you know anything on how to achieve atmosphere even a work around I would appreciate a comment. Thanks.
 
  07 July 2012
I think this would be best done using the compositor and the z-depth pass. Blender Guru has tutorials on it. I think he touches on it in this video (about 24 minutes in): http://www.blenderguru.com/videos/c...ene-part-2-of-2
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  07 July 2012
Originally Posted by roofoo: I think this would be best done using the compositor and the z-depth pass. Blender Guru has tutorials on it. I think he touches on it in this video (about 24 minutes in): http://www.blenderguru.com/videos/c...ene-part-2-of-2


Yes yes yes, roofoo you're the greatest. Really appreciate it.

Quick experiment...
 
  07 July 2012
Here's my quick setup.

big:
http://www.umbus.com/post/Untitled3.jpg
 
  07 July 2012
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