# 1-Point Perspective, VP always in the middle?

 10 October 2013 #1 Zykras Digital Explorer   portfolio Stanislaw Menschow 3D Artist / Developer Miysis Brussels, Belgium   Join Date: Dec 2010 Posts: 293 1-Point Perspective, VP always in the middle? Hey guys I need some help here. I jumped into learning perspective from the ground up and came across a question that made me think: In basic 1-Point Perspective many people put the VP (vanishing point) randomly on the HL (horizon line), but ... doesn't it have to be in the exact middle of the HL to be One-Point? I know this might be more of a technical question and not really an artistic one, but isn't every scene with a VP not in the exact middle of the HL at least in theory 2-Point Perspective? I hope someone understands my question and can me help out here. __________________ Passion is the key. Miysis 3D share quote
 10 October 2013 #2 Lunatique Pragmatic Dreamer   portfolio Forum Leader Robert Chang Artist|Writer|Composer Photographer|Teacher Lincoln, USA   Join Date: Mar 2002 Posts: 8,871 Technically, one-point perspective's vanishing point should be at the dead center of the horizon line, because we're assuming the "viewer" of the image is "looking" at the scene in the image as if he's actually there. But when you see people put the vanishing point not at the center, it works too, and this is because in that situation, we're no longer assuming the viewer is looking at the scene as if he's there. What we're seeing instead, if a crop of a scene showing only part of what a person would actually see if he stood in the scene. This link explains it pretty well: http://www.benzilla.com/?p=3683 So no, just because the VP is not in the middle of the HL doesn't mean it has to more than one-point in the perspective. It really depends on whose point-of-view you're trying to portray in the image. It's not technically wrong--it's just a different way of presenting a scene. It might not feel natural to everyone, but some people don't really notice it. share quote
 10 October 2013 #3 CGTalk Moderation Expert   Join Date: Sep 2003 Posts: 1,066,473 Thread automatically closed This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum. __________________ CGTalk Policy/Legalities Note that as CGTalk Members, you agree to the terms and conditions of using this website. share quote

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