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Old 09-25-2011, 05:27 AM   #1
New Member
singapore, Singapore
Join Date: Sep 2011
Posts: 3
Noob-friendly way to do hard edges?

Hi all, i recently working on a audi TT model and i nid help on generating hard edges without pinching or a messy model. Theres mainly 2 methods which i want to inquire about , one is the chamfering of all edges i want to harden , the other one is using tools like 'cut' , im to cut out those supporting edges needed to harden the original edge myself(as presented in grant warwick's hard modelling tut). So which one is more noob friendly in a rather dense mesh such as a car?
Old 03-09-2012, 10:06 PM   #2
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scott dfgdfg
london, GB
Join Date: Apr 2009
Posts: 2
tight chamfers are considered the normal method of creating hard edges. You might also get a result putting crease to 100% for an edge in edit poly mode.
Old 03-09-2012, 10:06 PM   #3
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