When to use Zbrush vs Maya

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  02 February 2013
When to use Zbrush vs Maya

I have been using Maya for years and am trying to now pick up Zbrush and I have a few minor questions.

I understand what Zbrush can do vs Maya in terms of detail and such but I guess I am a little confused on when to use Zbrush vs Maya for certain things. Here is an example:

I saw a tutorial where the guy created terrain in Zbrush. All the rocks and gravel where attached in one mesh. If I were to create this in Maya, they rocks and gavel would be separate (maybe as particles to create the random effect).

Now this is where I am not sure what it better. Is it better to create a terrain that is all one mesh or in separate pieces? If I bring the terrain from Zbrush into Maya would I still get the shading effects I would if they were separate pieces or would it look unnatural?

I hope you can give me some insight.
 
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