Silo 2.3.1 released

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  11 November 2014
Silo 2.3.1 released

I'm a few days late announcing it here, but we have released Silo 2.3.1 for Windows, both 32-bit and 64-bit versions, Mac OS X 10.9 64-bit, and Linux 64-bit. Here are the release notes:

  • Data directories have changed, so we can stop having a bad launch experience for those coming from Silo 2.2 and earlier. We now differentiate them by version, and they will be in "My Documents\Silo\2.3-x86\..." for win 32-bit, "My Documents\Silo\2.3-x64\..." for win 64-bit, "~/.silo/2.3-x64/..." for linux, and buried deep in app support on OS X in "com.nevercenter.silo2/2.3-x64/..."
  • The Windows versions are now large-address-aware, this is particularly helpful for 32-bit users when running on a 64-bit windows. Silo can now use 4 GB of RAM instead of just 2 GB.
  • Windows 64-bit native version. The 64-bit version can handle larger meshes due to availability of more than 4 GB of RAM, the same as the Mac OS X and Linux versions which are already 64-bit native starting in Silo 2.3.
  • The black-window issue on Linux has been fixed, which was caused by European numeric locales. Silo now forces a US/UTF-8 locale on launch. Some distros may still setup the locale incorrectly, so if you use a non-US locale and run into issues, please let us know at what distribution / locale you are using.
  • A cut tool crash has been fixed. This was particularly easily triggered on Mac OS X and Windows, but could eventually happen to Linux users as well.
  • Alt/option key handling on OS X has been fixed. This fix was made available early in the Mac-only version 2.3.02 as well.
  • It is now possible to delete empty objects in the scene editor.
  • Exported OBJs should play much better with Substance Painter.
  • Context menu placement on OS X with multi-monitor setups should be fixed.
  • Retina display issues on OS X should be mostly fixed, although we don't have Retina-resolution icons yet.
Known Issues, Mac OS X:
  • There is a rare OS X crash immediately on launch; please send bug reports to if you encounter this.
  • Silo does not remember the texture assigned to the materials across sessions due to Apple sandboxing. To get textures to display, you must re-select the texture with the file selection dialog from the material dock during your Silo session.
Known Issues, All Platforms:
  • FACT files exported to EIAS don't work properly. As a workaround, try another export format if you need to interchange with EIAS.
  • Exporting to OBJ will not include UVs for subdivided surfaces unless you refine the control mesh first. As a workaround, you can refine meshes, export, and undo the refinement.
Update: the new data directory locations may require you to re-enter your registration info. Sorry about that little hassle.

Happy modeling!

Last edited by mikefarny : 11 November 2014 at 09:44 PM.
  11 November 2014
Great work man!
Thank you!
  11 November 2014
Awesome. Has the update hit Steam yet?
  11 November 2014
One user has reported problems running the new version on Windows XP and Vista (but not 7 or 8), so if any of you run into that let me know. Dropping XP support is probably reasonable, but we don't mean to leave any Vista users out to dry.
  11 November 2014
Originally Posted by Vangald: Awesome. Has the update hit Steam yet?

I'm not sure, I don't think so. I'll remind the powers that be that we should tie up that loose end if it hasn't happened yet.
  12 December 2014
Where does one go to upgrade? I found the Nevercenter page but not seeing anything there about upgrade, just download trial...

Never mind.. found it...


---Wolff On The Prowl---
  12 December 2014
Thank you. Seems to load and work much faster, as it should. Your efforts are much appreciated.
  03 March 2015
Update to SILO 2.3.1 from Silo 2.2 for Mac OSx

Hi: I own Silo 2.2 for Mac. Do I need to repurchase (and pay again) for the update to 2.3.1? Will my current license activate the update?

  03 March 2015
Originally Posted by ron95: Hi: I own Silo 2.2 for Mac. Do I need to repurchase (and pay again) for the update to 2.3.1? Will my current license activate the update?


Your current license will activate it.
Some basic silo tutorials
  03 March 2015
Hi, registered user here. I just downloaded the 64 and 32 bit installers from the site, and neither seems to come setup with the default mouse and keyboard hotkeys. No settings presets either. Any idea how to resolve this?
It's got to be more than a memory, or is life just a fantasy and a piss in the sand?
  03 March 2015
What operating system?

Assuming windows...

Silo data is stored in c:\users\username\documents\Silo\2.3-x64 (for 64bit windows)

There is a zip file called SDcopy in the Silo installation folder. Extract the contents to the above location; see if that works.

I'm not sure why the installation has not done that for you but I have a vague recollection of non-English characters in windows user names
causing issues in the past.
Some basic silo tutorials
  04 April 2015
Mike,it would be great if you could add GoZ Zbrush <> Silo bridge.
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