Lc#47 Quixel Megachallenge !

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Old 4 Days Ago   #16
Quote:
Originally Posted by FeD
JoJo, Why not just sharing the dropbox with all the Quixel models ? this would ne more easy.
Or create a Google drive just for the challenge (15go possible)


+1

I'm surprised CG Society doesn't have a storage center for Challenge assets.


Quote:
Originally Posted by Ioglu
i cant managte to download the files... i always ending up with .exe files...


After selecting a file hosting service, the next page that appears has a "Click Here To Go To Download Page" button; underneath the button is the link that you need to copy/paste. Clicking on the page triggers a popup page that attempts to auto-download an EXE. Cancel the download and close the popup page; you should now be able to highlight the web link, copy it, and paste it in your browser address bar.

... on the file hosting site you chose, there is usually a free (aka slow) download option; be wary of more popups.
 
Old 4 Days Ago   #17
Post updated with dropbox links. CHECKSUM *added to files, a few advice added to the first post if you choose to download from filehosters (if you know what you are doing this is the recommented choice) Pls make mirrors if you have the chance to do it.
Jojo

Last edited by jojo1975 : 4 Days Ago at 07:31 PM.
 
Old 4 Days Ago   #18
It has to be made inside Maya? Or can I export to Max
 
Old 3 Days Ago   #19
FeD i like your version... could you talk a bit about your lightsetup.?
 
Old 2 Days Ago   #20
Quote:
Originally Posted by elmisterca
It has to be made inside Maya? Or can I export to Max

Every software is ok ! No software limits for the challenge*
 
Old 2 Days Ago   #21
i cant find a texture for the trees... did i missed it..?
its no problem to create one my own but i wont if there is one hidden somewhere...
thanks...
 
Old 2 Days Ago   #22
Quote:
Originally Posted by oglu
FeD i like your version... could you talk a bit about your lightsetup.?

For the banner image or the last version with the monster ? I Used very simple workflow for the last, just some spot lights to paint light where I wanted it, and a HDR for some more bounce light. environnement fog and the midlle light have spotlight fog attached to it too. maybe I could make a screenshot of the scene to show the set-up.

Mental-ray 3.14.9 with AA at 0.3, Gi-next at 0.2 and two bounces and a bit of error cutoff to make render faster, mia_Lens_bokeh and mia_photographic. then a bit of color correction in Photoshop (blue balance mostly)

Quote:
Originally Posted by oglu
i cant find a texture for the trees... did i missed it..?

Yes, No quixel map for the trees, I just used some basic textures from cgtrextures, so I didn't share it, same for some leaves.
 
Old 1 Day Ago   #23
a screenshot of the light setup would be nice...
for the leafs are those double sided materials or some ss materials.?
 
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