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Old 05 May 2011   #91
Mudbox does not use DX

Originally Posted by shokan: Hi
Does anybody know if Mudbox uses DirectX to real-time render in its viewports?
Thanks.


No -- it uses OpenGL to do that.
 
Old 05 May 2011   #92
mudbox 2012 is pretty good and i think i will be getting it for sure. i am still playing with the demo which was working on my laptop yesterday. today i got an error saying that an ati or nvidia card needs to be present for it to run. has anyone experienced this?
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Old 05 May 2011   #93
Startup error

Originally Posted by DuttyFoot: mudbox 2012 is pretty good and i think i will be getting it for sure. i am still playing with the demo which was working on my laptop yesterday. today i got an error saying that an ati or nvidia card needs to be present for it to run. has anyone experienced this?


Did anything change from yesterday? Did you install some other software, or could it be running under a VM?

You can skip the graphics check by setting an environment variable --
MUDBOX2011_SKIP_GRAPHICS_CHECK

If you set that, and then go to Mudbox's "System Information" dialog (under the help menu) could you please cut and paste the *entire* contents of that window and post them here?

Thanks.
 
Old 05 May 2011   #94
Quote: Did anything change from yesterday? Did you install some other software, or could it be running under a VM?

You can skip the graphics check by setting an environment variable --
MUDBOX2011_SKIP_GRAPHICS_CHECK

If you set that, and then go to Mudbox's "System Information" dialog (under the help menu) could you please cut and paste the *entire* contents of that window and post them here?

Thanks.


nothing changed from yesterday, no new software was installed either. I am not sure what the issue was but it seems to be working now. thanks for the info and help. if it does it again i will try your fix and see what happens.
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Heights of great men reached and kept were not attained by sudden flight, but they while their companions slept were toiling upwards in the night.
 
Old 08 August 2011   #95
Hey everyone!
Happy to join the mudfest community!
 
Old 08 August 2011   #96
funny, I'm still using mudbox 1.07!

But I think I will finally be biting the bullet. Does anybody know how many licenses you get and can they be for different systems.
I want to put a copy on my Windows workstation and a linux version on my m6500 which is running windows.
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The Art of Anatomy
 
Old 02 February 2012   #97
Zoom

Hey, can anyone tell me, how can i zoom with mudbox to the last sculpted area? It always zooms to the bottom of my model, this is very annoying to pan always to the desired area, in zbrush its so easy.

thanx marcell
 
Old 02 February 2012   #98
Quote: funny, I'm still using mudbox 1.07


same here, unfortunately when i upgraded my pc i couldn't get the serial number to work :(
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Heights of great men reached and kept were not attained by sudden flight, but they while their companions slept were toiling upwards in the night.
 
Old 02 February 2012   #99
Originally Posted by DuttyFoot: same here, unfortunately when i upgraded my pc i couldn't get the serial number to work :(


I know what you mean! I can't get it to work on my laptop. That's what is so annoying about DRM. I paid for Mudbox and I'm being penalized for it. Those out there that got a cracked version don't have this issue and their experience is better than mine!
It's what I've been saying all along, DRM doesn't hurt anyone except for honest paying customers and it definitely doesn't stop piracy.
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www.rickymujica.com
The Art of Anatomy
 
Old 02 February 2012   #100
Originally Posted by marcelladk: Hey, can anyone tell me, how can i zoom with mudbox to the last sculpted area? It always zooms to the bottom of my model, this is very annoying to pan always to the desired area, in zbrush its so easy.

thanx marcell


Not a good thread to post this in, but anyway.

Press F with the cursor over something and it'll become the centre of focus. Then zooming in and out will be focused on that area. How much it zooms in when you press f is based on the size of the current brush.
 
Old 02 February 2012   #101
thanx very much sorry for the bad thread
 
Old 06 June 2013   #102
Welcome Me


Hi guys I'm new of this forum, and I'm more new of Mudbox, but it was love at first sight XD
 
Old 08 August 2013   #103
Thumbs up New at the forum and at mudbox

Hi all,

I am new to this forum, and to mudbox. I have been using 3ds max for about 6 years, and I am fairly proficient in that, but I want to push the bounderies of what I can do.

Tried zbrush, and made a few chocolate oranges, and I didn't get on with the alien interface.
However mudbox is like a breath of fresh air. I do have a lot to learn though.

Some people who use 3ds max might know me from Maxrealms.

Asimov
 
Old 08 August 2013   #104
Welcome guys! Good to see some more practitioners making the jump.
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Old 01 January 2016   #105
Hi people!!

Other alternative software to try:
http://www.meshmolder.com/download.html
 
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