my ironman project

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  06 June 2012
my ironman project

been working on this for a while now... its gone through a fair bit of design iteration going from initially a copy of the mk5 suit to where it is now.. a sort of slimmed down war machine with carbon fibre panels..

all modelling, rigging, animation and rendering done by myself.

walk cycle test...

wip pics and renders...

  06 June 2012
Looks amazing!

Can you control each plate individually or are they all joined together?

  06 June 2012
Each plate is driven keyed mate. took a while esp around the midriff. if i move the arm the shoulder plates shift and rotate around. similarly for the legs toil esp knees upper thigh and ankle.

however on top of that i have a series of offset controls for the panels so if need be i can literally keyframe each one.

I also have a series of high frequency noise expressions (rndchannel script) used so i can add vibration to the plates.. useful for in flight shots.

Finally i have weapons that are driven off a slider using a script i wrote.. this way i can key a complex array of motion for say.. a forearm weapon but then just drive it all off one slider control.

More animated shots to come.. got some crazy suit-deploy sequence lined up that's gonna take a while to figure out but could work well

Last edited by anthonymcgrath : 06 June 2012 at 02:15 PM.
  06 June 2012
Quick bit of modelling work - mostly detail behind the leg/booster areas, backs of the knees and the hip... Still got a fair amount of bits to do esp. behind the arms when weaponry is revealed. I actually want to remodel the arm to be more aerodynamic too.

Last edited by anthonymcgrath : 06 June 2012 at 05:26 PM.
  06 June 2012
Yeah that would be the more logical way of doing it.

New renders look great.

Hey what you going to do with the rig once your done??? and is there any chance I could get a copy of it??? I would love to do an IronMan shot.... well once all the Avengers hype dies down.

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