On-Going Challenges

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Old 03 March 2016   #1186
Can I request anyone to add another download link to the Ando house file. I want to light the scene in Unity to see how well the real time GI works with interiors but the zip file is corrupt and will not extract.
 
Old 06 June 2016   #1187
Guy Schuleman

Very Nice work, your Lighting is Good. I like the bright happy lighting you did for a scene that you would normally expect to be dark and gritty. (The interior robot one).


Originally Posted by splinta: Hi

So glad to see this thread is back. Here are some of the images I came up with. All done through Maya using Vray.
 
Old 06 June 2016   #1188
Hello All,

My contribution to the challenge 41 :

Nature morte
Maya + Mental-ray
Color corrected in Photoshop
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My B-Movie challenge
 
Old 06 June 2016   #1189
Great entry ! I will work a bit on the leaves and also add a dirt mask on the reflections of the metals. Your work is always great !
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giorgioluciano.it
 
Old 06 June 2016   #1190
Thank for the feed back JoJo

Here some more work on it.


Nature morte v2
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My B-Movie challenge
 
Old 06 June 2016   #1191


Piper's Alley
Maya 2011 and Mental Ray




The Cabin
Maya 2016 and V-Ray
 
Old 07 July 2016   #1192
That's a great image. If you work a bit more on the leaf transparency and contrast a bit more the light it will be a masterpiece. I will include in the gallery showcase soon !

Originally Posted by FeD: Thank for the feed back JoJo

Here some more work on it.


Nature morte v2
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"please be gentle I'm still learning.."
giorgioluciano.it
 
Old 07 July 2016   #1193
Originally Posted by blazelet:

Piper's Alley
Maya 2011 and Mental Ray




The Cabin
Maya 2016 and V-Ray


Piper's alley entry (mixed with an old one if I remember well) is beatiful. I will add a bit more of fog and also make the street a bit more wet. The lighting is very interesting even if I cannot understand where the blue light is coming from /the one in the wall) I will just dime a bit the total light in order to contrast the image a bit

The windmill is wonderful. Texture are great (I will just age a bit the pans and the wood of the window). I find also the "rock(?) in font a bit distracting and I would get rid of it (it shines also a bit too much). Great work indeed
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"please be gentle I'm still learning.."
giorgioluciano.it
 
Old 07 July 2016   #1194
Hi,

Thanx for the feedback JoJo, I tried to make the changes that you advised me.. let me know what you think.


Nature morte v3
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My B-Movie challenge
 
Old 07 July 2016   #1195
Having a go at the Natural History scene. The idea is to go for an early morning scene. Still got a long way to go with uv's, textures and shaders. I was going to wait to get more completed before posting a picture. But some pointers and criticism would be greatly appreciated,

 
Old 07 July 2016   #1196
Thumbs up Progress looking great

@ragupasta:

I ran into a lot of UV related issues as well as problem geometry. Keep an eye for geometry that has "appear in reflection/refraction" disabled.

Cheers
 
Old 07 July 2016   #1197
My first attempt at the first challenge. I look forward to comments
Attached Images
File Type: jpg fruitBowl.jpg (93.7 KB, 18 views)
 
Old 07 July 2016   #1198
@hgagne = Will keep an eye out for that. Biggest problem for me so far has been normal issues. Where is has been modelled in Maya and duplicated then scaled -1 to flip it, in Max the normals flip also. Spent a lot of time flipping normals back the right way around.

@redwatty = Beautiful. Very realistic. Well done.
 
Old 08 August 2016   #1199
First attempt at the Christmas scene, I would like to add some tinsel maybe? I kind of wanted to add snow outside the window but since it's dark you probably wouldn't see out.



 
Old 09 September 2016   #1200
light render

http://imageshack.com/a/img923/8451/fnMqfD.jpg

hey i'm new i wish to join this forum please guide me through
how to make the picture appears?
 
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