Deleting Scene Materials

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  11 November 2012
Deleting Scene Materials

I have seen this question pop up before - but no one ever really has an answer. I am trying to delete old materials in my scene. I have deleted all material slots and even changed the material of all materials to one flat one in attempt to purge the other materials. Still - when I look in my scene materials I still see the old (large) textures.

So - I'm stumped. How do I get rid of all of those bitmaps. Aside from the bitmaps, I also want to clear all of the checkerboard bitmaps that come from the unwrap modifiers?

I have attached an image explaining what I mean.

Any help would be great. Thanks!

  11 November 2012
They are maps not materials which means they can be assigned to objects through modifiers etc... ie the Displace modifier might have a texturemap plugged into it, thus it shows up in the scenematerials. Maps can also appear in render settings and environment settings, and also the background images of viewports.
Maxscript Made Easy...
  11 November 2012
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