|10 October 2017|
Lightening in 3Ds Max
I'm working on a project which i need a perfect lightening for my render. I have a bit problem for lightening my scene. I use v-ray as a render engine. But my render is washout and so flat.
The light i use is v-ray flat light. I know maybe v-ray flat light is not a very good choice...But can you guys give me some helpful advice is this case?