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  01 January 2010

Hi everyone , im hamid .
many days ago i made a woman anatomy model for learning more ,
anatomy , UV , rigging , .....
I create this in Xsi
and now i export it to zbrush for make a figure .
below you can see .
now , i want your opinion for creat a dream scene .
please help me for continue
tanks a lot and sorry for my bad language .

Last edited by hamidhadidi2020 : 01 January 2010 at 08:10 PM.
  01 January 2010

very Simple .

Last edited by hamidhadidi2020 : 01 January 2010 at 03:39 PM.
  01 January 2010
i would recommend using a lot of reference. You've got a general idea about where things go, but your proportions are way off. It's a good start though, keep practicing!

  01 January 2010
The face has some problems and that is why it looks so weird:
1) The corners of the mouth. Look your own mouth and model that curvature and
not the "pointing" the model has
2) The jaw. Extrat an edgeloop from the model's jaw and look at it from below. Compare with a real jaw
3) The ends of the eyes (the part of the eyes not close to the nose but the other) after that part of the eye, there is a "bulge". Look at your own eyes to see the correct way it must be.
4) The lips would look better with more width on them. The part between the upper lip and the nose is weird too.

The rest of the body has problems too. But... first the head!.
Good job on the ear and some other parts. It is difficult to make female bodies.

Last edited by Bao2 : 01 January 2010 at 04:25 PM.
  01 January 2010

tanks alot for your opinion , i ll try o fix the problem and show them .
  01 January 2010
Lip and chin

so i start to fix the face problems , from lip and chin , lip is very graceful and small , not sexy , and chin , maybe it is not very good , anybody has a anatomy sketch reference for chin ? or face ?

  01 January 2010
Originally Posted by hamidjan: anybody has a anatomy sketch reference for chin ? or face ?

I am doing Neytiri and posting the blender file. You can take a look at the jaw shape, it is not finished but you can get an idea comparing with yours. Also the mouth thing. Look the link in my signature.

Also, is impossible to learn to do girls without photo references. First you must find references and then follow them and try to achieve a model that is recognizable (very difficult with faces as you can see). Trying to do "a 3D girl" without references is not learning because you can't find what is wrong as easily than comparing what you did with your reference. Only when you can model with the eyes shut after years you can try making something without references.

Last edited by Bao2 : 01 January 2010 at 06:54 PM.
  01 January 2010
pose of camera

thanks Bao2 for your opinion ,
i create a sample of grave and pose of camera .

  01 January 2010
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