|12-17-2013, 12:13 PM||#1|
Join Date: Dec 2013
Exclude objects from reflection with mental ray
newcomer in this forum.
i ve already seen answers to this question but it was more than 5 years ago.
Since this posts, 3ds max was updated but i haven't any solutions to exclude objects to reflection.
My scene is composed of a floor with refl, a parfum with refl, not cam visible planes to make beautiful reflect on the parfum bottle.
The problem is i have the reflection of my planes on the floor... i would like to avoid to make 2 renders to composite and i don't want to use the standard Raytrace material (include/exclude)
So i've found some possible way:
-The famous BA_illum_Visbool but no more dev for 3DSmax2014 (i ve try to put the maya shader but big crash)
-nothing about Raytype switcher.
-and the last: i have seen someone speak about a script that can exclude objects from the computing.... but i don't know about what it refers
Please i need some feedbacks about you and yours use. i 've got 20 renders of perfum to do and i would like to limit the time and the number of render/compositing.
Thanks a lot for your answers.
Pat from France
|12-17-2013, 12:13 PM||#2|
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|