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Old 10-18-2012, 03:39 PM   #1
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Stuart Townsend
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The Return, Stuart Townsend (3D)



Title: The Return
Name: Stuart Townsend
Country: USA
Software: CINEMA 4D

This warm up exercise worked out better than I'd anticipated.

City Lights are all CG generated (procedural), nothing painted.
VRay Environment fog for cloud cover.

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Old 10-18-2012, 10:24 PM   #2
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Olivier Thériault
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Very nice!

I've tried the vray fog once and it takes forever. How long was the render?
 
Old 10-18-2012, 10:29 PM   #3
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Stuart Townsend
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Around 20 minutes at a higher resolution (on 16 cores).

Fog can be slow, but there's a lot of control for speeding things up.
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Old 10-19-2012, 03:53 PM   #4
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Richard Green
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Neat image. What did you use to create the procedural lights? Is this a native function of C4D?
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Old 10-19-2012, 05:06 PM   #5
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Stuart Townsend
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I use a plugin with additional procedural noise patterns, called EnhanceC4D. This doesn't offer an out of the box solution for making 'city lights', but there are a great deal of square noise types that definitely help.

I also used a plugin called AoB - Real Curvature shader. This has the opposite affect of a dirt/ao shader, it provides an option to highlight edges of given angles, useful for such thing as worn edges etc . In this case, I used it to give me control over where the individual light effects would end up.

Add to that a bunch of layer masks, a multitude of different noises and the combination of several renders - and you get my experimentally lit scene. It's nothing to write home about, but it was a fun exercise.


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Old 10-19-2012, 05:46 PM   #6
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Yuriki Lebedev
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urgent theme and cool realization!
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Old 10-24-2012, 09:51 PM   #7
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Kevin McNamara
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Great atmosphere
 
Old 10-24-2012, 09:51 PM   #8
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