rendering wireframes with depth of field?

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  09 September 2012
rendering wireframes with depth of field?

i have a scene that is only visible for wireframes. i would like to give some depth of field to lines on the background but i dont know how to take this information as a pass.

could you help me about this?
my vimeo
  09 September 2012
Just render a Z-depth pass and do it in post with a filter like Lenscare or Photoshop's Lens Blur, which can use an alpha channel or layer as a mask.
  09 September 2012
thank you so much. this worked for me
my vimeo
  09 September 2012
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