C4DtoA to support C4D Noises natively/procedurally..

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  3 Weeks Ago
C4DtoA to support C4D Noises natively/procedurally..

Use C4D own noises in C4DtoA like never before... 100 percent procedurally, no baking or faking whatsoever! Zoom in fluently to macro level or displacements.. get lost in 3D spaced mappings for Volumes etc..

And even influence the noises parameters with other nodes for distortion or other advanced effects..
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.::www.uglykids.org::.
 
  3 Weeks Ago
Fantastic!Is this in the next release of C4DtoA?
 
  2 Weeks Ago
Technically its ready. So shouldnt take too long
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.::www.uglykids.org::.
 
  2 Weeks Ago
Saw this. Great news!
 
  1 Week Ago
Beta is out, grab it from the mailinglist
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.::www.uglykids.org::.
 
  1 Week Ago
Originally Posted by uglykids: Beta is out, grab it from the mailinglist
Um, this is the first I've heard of a mailing list for C4DtoA... Where do you access it?
 
  1 Week Ago
You would get access if you are a beta tester of C4DtoA I guess..
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.::www.uglykids.org::.
 
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