Tutorials on baking quality normal maps for games?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  02 February 2013
Tutorials on baking quality normal maps for games?

Hello, I'm looking for tutorials (paid or not) for making good-quality normal maps from hi-res to low-poly. i get lots of artifacts, and I need to understand it better.
 
  02 February 2013
http://eat3d.com/character_lowres Is great for that kind of thing. What Software are you using? I would also reccomend looking around at Digital tutors, Gnomonworkshop, as well as Eat 3D if you need something software specific. Hope this helps!
 
  02 February 2013
Originally Posted by darthrevan: http://eat3d.com/character_lowres Is great for that kind of thing. What Software are you using? I would also reccomend looking around at Digital tutors, Gnomonworkshop, as well as Eat 3D if you need something software specific. Hope this helps!

Thank you! I'm using zbrush and 3ds max, plus topogun.
 
  02 February 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 10:19 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.