|03-01-2013, 12:39 PM||#1|
Join Date: Sep 2009
Export LW Particles to 3ds max
Is there any way to transfer particles from LW to 3ds max?
It's no problem if it's baked, basically all I need is the information of where each particle is at each frame (its transformation/rotation/scale) so I can distribute particle geometry in 3ds max.
|03-02-2013, 07:09 PM||#2|
cg-guy, I do 3d...
Join Date: May 2002
I just happened to stumble across something on Denis Pontonnier´s Website. Here is the link:
A bit further down the page for the PlugIn it says:
Particle Scan , for baking LW Particle System,
exports in LW 'pfx', 'mdd' and 'mcc'(per frame) format, ,
'mdd' format included particle size and life infos.
*.mdd´s could be brought in to 3dsMax by using PointOven
Or maybe even with a newer incarnation of pointCache2, he mentions a "PointCache2_R6"
and also provides a link.
Sounds interesting enough but I have not tried what he describes, though...
Will try to find the time to check when I have access to Max at work next week.
Hope it helps ;-]
|03-14-2013, 02:12 AM||#4|
Join Date: Sep 2003
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