|09-08-2013, 02:18 PM||#1|
Join Date: Jan 2005
only uniform scaling for area lights in maya 2013?
I just encountered the following problem:
Maya 2013 doesnīt let me scale an area light in only one direction. I can scale only uniformly.
Iīm surprised because Iīve been using 2013 for quite a while now and never experienced this before.
So either I never had to scale an area light non-uniformly since using 2013 or itīs due to the fact that I just re-installed maya 2013 and itīs a problem with the installation.
Or something else I canīt think of at the moment.
Can anyone help me out here?
I just noticed itīs possible with the universal manipulator tool but not with the scale tool.
Is that the way itīs supposed to be now, is it a bug or is it a problem with my installation?
Last edited by phleX : 09-08-2013 at 02:22 PM.
|09-09-2013, 08:09 PM||#5|
Student Of The Craftportfolio
Join Date: Oct 2010
I had this happen too. Any setting but Object or if you have Discrete Scale on will stick you in uniform scale. Makes sense. Because you need to be on the rotation axis which is what Object gives you. Discrete scale I assume has to be uniform.
|09-10-2013, 11:40 AM||#7|
Lord of the posts
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|
|Thread Tools||Search this Thread|